actionscript 2 - Director 11 and Flash with AS 2 communication -


I have a director project with 3 scripts (2 behaviors and 1 movie script). I have the following code in my movie script:

  on startwriting () --do stuff _movie.script ["script2"]. Passgrade (75, 3, 4) End  

And in one of my behavior scripts, I have the following:

  Passgrade (ACC, Door, Tim) Member ("Assessment", "Assessment") DisplayWrite (ACC, Door, Tim) and Passgrad  

Where the second behavior is the name of the script script2 and there is a flash object on the platform estimation containing an action script method which takes 3 digits named displayGrade as input.

I have 2 questions, first of all, call -movie.script ["script2"]. Passgrade (75, 3, 4) does not work, and I do not know why I am not allowed to call the script for a behavior from the script? Or am I not doing this correctly? The second question is how do I call the Action Script method? The script is defined as a behavior for the flash object, which is called Assessment , but the director is not able to locate the method.

I am using Director 11 with HotFix 3, and Flash Object was compiled for ActionScript 2.

The syntax for calling behavioral script should be instead:

script ("Script2"). Passgrad (75, 3, 4)

Alternatively, you send a call to your practice Flash Preet (the example platform of your flash), and the Phantom:

sendSprite (FlashSpriteNumOrNameOrRef, #passGrade, 75, 3, 4)

About calling a function inside the Flash Phantom, you do more or less the same, but you send a call to the Flash Phantom, not the member: / P>

Phantom (Flash espritonym name ORRef). DisplayGrade (AC, Door, Tim)

If the behavior is associated with the phantom: Phantom (IISpriet New). DisplayGrade (ACC, Door, Tim)


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