algorithm - Can error correction codes constitute an entertaining game? -


Whenever I play sudoku, then I look at the finished puzzle as a very specific version of the original puzzle. Like 8b / 10b, a puzzle will have to be resolved to make the right data for the computer with the read-solomon code, turbo code, or low-density parity-check code ECC, and enjoy the human with Sudoku has to solve a puzzle to produce 81 points.

Do you think anybody will have a good pencil and paper game of these ECC codes? (8b / 10b - Home Edition!)

Is the best way to represent data in the form of Sudoku puzzles which is the most ridiculous ECC available?

Add computational difficulty to make it a non-ambiguous puzzle for a solid solution, and for the various solutions, the optimal puzzle has a wider variety of data density


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