Ive created a multiviz application that uses many controllers to display and control the sequences. The problem is that , When the simulator initially loads the scene, the headers are partly covered by the bar at the top of the screen and the tool bar is not touching the basis of the screen on the basis. When I rotate the iPhone and it works perfectly, I used the interface builder size specifications to control the scene. After rotation the landscape and portrait mode have all the incisions in place completely but before the rotation occurs the problem is with the initial load. Your thoughts were highly appreciated Tony
Problems with ideas due to the status, nav and tab bars I have fixed most of them by using the Simulated Metrics feature in the interface builder. Thus, to lay in your IB, what is actually going on in your reality is more accurate.
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