c# - isn't the db4o .OpenFile method supposed to create the filestructure if it doesn't exist? -


When Db4oFactiory.OpenFile ("somename") is used; This folder was not allowed to leave "somename" in the Visual Studio directory and was getting the disallowed permissions. I solved it by giving it a full path:

  db = Db4oFactory.OpenFile ("E: / test-projects / db4o / db");  

And now I'm holding a FileNotFoundException, but DB4O docs clearly states that if a DB is not already in the game, then openfile will generate them. What am I missing?

Thank you!

Apparently you have to suffix a file extension. I was thinking that he would need more than one file and thus a directory would be required


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