Hi,
I'm trying to do a 3D viewer in XNA game studios.
At this moment I know how to move the camera vector position and camera vector position, but my problem is about rotation (how to take the camera when I use the mouse ). Like 3D Shooter Game
Any help, URL or code with some help?
Thanks a lot ThanksType Josiea Try
- But any tutorial on detecting the mouse movement will give you a good start. / P>
Comments
Post a Comment